In previous papers, we have used Bayesian methods to predict litigation outcomes (“A Bayesian Model of the Litigation Game“), and we have also modeled litigation as a game of poker (“The Poker-Litigation Game“). In our latest work (“The Colonel Blotto Litigation Game“), we model litigation as a series of strategic contests or what game theorists call a Colonel Blotto game, i.e. a game of allocative strategic mismatch in which the parties must allocate scarce time resources to a finite number of contests. Although the original version of Colonel Blotto began as a game of military strategy, the strategic aspects of this game have many possible real-world applications, including litigation.
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